Life continues to go smoothly for me in 2017. I have graduated from my contractor status to become an official Disney employee, where I continue to maintain some of their most popular mobile games. I’ve also relocated to Burbank in order to be closer to the office, and I’m enjoying it so far.
Second Shot is a fantasy shoot-em-up adventure game in development by my personal studio, Spectrum Nox Media. I serve as the game’s producer and programmer, and I have a small team of friends helping me work on it. Last month, we had a successful presentation of a Second Shot prototype of at MIVS (MAGFest Indie Videogame Showcase). We had so many people wanting to play it, we had a challenge just finding a way to let everyone get a turn! It was a blast connecting with gamers and getting their feedback on the game.
Visit the website to learn more, and follow Second Shot (#SecondShotGame) on social media to keep up to date!
Circa 2012: Demos & Singles is a selection of unfinished tracks written circa 2012, as well as some finished tracks that were born around that time. Most of this music was created for projects that never came to fruition. I had planned to continue work on the unfinished business, but it is now the end of the road for most of these pieces. This album is not the peak of my music production abilities, but I had fun writing these melodies, and hopefully you will enjoy listening to them. Feedback and critiques are appreciated. =}
Post Magazine recently published an article about me titled “Going Pro: Programmer Kaleb Grace“. The article summarizes my education and life after high school, and explores the connection between my work as a software engineer and a video game music composer. I am grateful to Post Magazine and Cogswell College for the spotlight on my career thus far!
Kali Yuga Time Machine, the latest album by experimental artist group Speed of Sound, went on sale earlier this year. While Navagraha focused my energy into a single track, Kali Yuga allowed me to act in a team-oriented role, contributing to multiple tracks both as a composer and a performer. Head on over to Bandcamp and listen to the entire album for free! Also, check out the page on Cogswell College’s website to learn more about Speed of Sound.
Some time has passed since the release of the Monocle Man soundtrack, so I wanted to share some of the attention it has received since then.
Nitro Game Injection, the rockin’ video game music radio show hosted by KyleJCrb and Larry Oji, featured tracks from Monocle Man not just once, but twice. Listen to episodes 245 and 247 to hear cuts from the album, as well as many other good tunes!
Monocle Man Original + Arrange Soundtrack is a chiptune game OST and remix album in one, and it’s out now! I wrote ten tracks for the OUYA launch title, Monocle Man, and they are available here in a newly mastered Original Soundtrack. Next, I got eight talented musicians to remix these tracks for the all-new Arrange Soundtrack. Finally, I included six prototype/unused tracks from beta versions of the game, bringing the total to 24 tracks. Head over to Bandcamp to listen for free, and name your own price for a download!
Last semester I created original music and sound design for a Cogswell College branding animation, which was a special project coinciding with my Digital Sound Design class. This video recently premiered on YouTube for your viewing (and listening!) pleasure.
Hard trance track “Screaming“ is officially released. Created under the Tortoisone name in collaboration with electronic music producer adubthedrummer, this progressive EDM track has high energy, heavy beats, and screaming synths. “Screaming” is free to stream and .
Last month, the Ouya game console had its official retail launch. One of the launch titles, Monocle Man, was my most recent game scoring project. Combining work from Davain Martinez, Glen Jackson, Cameron McLaughlin, Richard Ash, and myself, I produced a 10-track chiptune (8-bit) soundtrack for this quirky puzzle-platformer about a sentient, dapper grain of sand.